We are pleased to announce that we have released the first project in our "Seismic Visualization for the Transition" program. The project contains a single, small 2D line that is far more important than its size suggests. You can join the program and download both the project and our Stratiscape software by joining "The Virtual Seismic Reality Community" on Discord.
Today we are releasing, for public use, the first project in our Seismic Visualization for the Transition (SVT) program. The project consists of a single, short 2D seismic line. There is nothing particularly remarkable about the line and in the coming weeks and months we will release other 2D and 3D data sets that are far more geologically and seismically interesting. We are starting with this one, not because it is interesting in an exploration sense but because it played a critical role in the origins of Virtual Seismic Reality.
The line, which came into my possession in the mid-90’s, was one of the first that I examined in virtual reality in the year 2000. At the time, I knew very little about visualization and was only experimenting with virtual reality in my spare time. Given that I only had a few short line segments to work with, production seismic being hard to come by, I was not overly impressed by what I was seeing. Whereas those early images were visually impressive I looked upon them as being little more than engaging curiosities. Not seeing their exploration potential, I came very close to dropping the whole thing.
But then I started to examine this line and in particular the comparison between the early virtual reality image and its corresponding variable density image that you can see below.
If you have been following my work, you will know that I don’t use color schemes like this anymore. But back then, as I was just getting started and didn’t understand the role of color, I simply used a standard variable density palette to color the 3D mesh that I was creating. When I did, for reasons I could not understand, the 3D image made me feel emotional. The variable density display did not, even though the colors were the same.
Looking back at it now, with everything I have learned since, it seems strange that a single comparison would take me back to University for PhD in Visualization and completely change my career forever. That said, I was right to do it because behind this one comparison lies the biggest surprise of my professional career. The surprise was learning why neither I nor anyone else in the entire history of exploration had ever observed or worked directly with seismic.
The SVT program is about what happens when we do.
The purpose of the program is to prove to you personally and the exploration industry in general that:
Every seismic section contains levels of subsurface detail that has previously gone unobserved and uninterpreted.
Seismic interpretation is a double inference system and harder than it should be.
Visualization must become a core discipline for geoscientists.
We must all start somewhere. For me, my journey into visualization and virtual reality began with this one short 2D line. I think it’s only right that you begin the same way and trying to answer the same question: “what is wrong with this image, what is it trying to say?”
To join the SVT program, which is free and will only take a few minutes a day of your time, first join “The Virtual Seismic Reality Community” on Discord. Then download Stratiscape from the server, install, and register it. Finally, download the line from the “# project-1” channel.
You will find videos on how to register and work with Stratiscape in the “# getting-started” channel. When you are on the server you can message me directly for any help you need or drop into the “Live Streaming” channel, and we can talk one on one.
Stay tuned for updates as I will post a lot more on this project over the next few weeks.